Sylvanos' default landing lag is 6 frames, meaning that all moves with lower landing than this value default to 6. Sylvanos' landing lag is also double the original value when not landing on grass, adding half the original landing lag value on whiff.
NAir Hits 1-4
8
9, 12, 15, 18-20
10
15
36
2
300
3
20
2
1x
10
8
6
4
Y
FAir (Sourspot)
12
13-15
10
15
31
6
55
4
50
3
1x
15
12
9
6
Y
FAir (Sweetspot)
13-15
8
6
60
2
1x
Y
BAir Hit 1 (Extending Hit)
15
16-17
18
27
46
5
135
5
30
8
1x
18
14
11
7
Y
BAir Hit 2 (Extending Hit)
16-17
5
135
5
40
7
1x
Y
BAir Hit 3 (Extending Hit)
17-18
5
135
5
50
6
1x
Y
BAir Hit 4 (Extending Hit)
18
6
135
5
60
5
1x
Y
BAir Hit 5 (Tipper, Sourspot)
18
7
135
5
70
4
1x
Y
BAir Hit 6 (Tipper, Sweetspot)
18
12
148
5
110
3
1x
Y
BAir (Pin)
(You can Pin with Extending Hits, but Pin will always be actionable on frame 20 after 1 frame of endlag. Jump-Ccncel/Aerial/Special FAF is immediate. BAir cancel FAF has 10 frames of endlag)
1
UAir Hit 1
6
7-9
15
23
40
6
80
7
50
2
1x
20
16
12
8
Y
UAir Hit 2
14-16
6
80
7
50
2
1x
20
16
12
8
Y
UAir Hit 2 (Hit 1 Miss)
14-16
6
90
7
75
2
1x
Y
DAir (Spike)
8
9-11
8
280
6
65
8
1x
10
8
6
4
Y
DAir (Dive)
12-24
10
15
40
6
361
6
55
3
1x
Y
Specials
Startup
Active Frames
Endlag
FAF
Damage
Angle
Base Knockback
Knockback Growth
Priority
Hitstun Modifier
Cooldown
Kils Projectiles
Notes
NSpecial: Seed Shot
9
10-
29
40
6
60
4
35
1
0.5x
20
Y
You can control the horizontal & vertical trajectory of the seed by holding any direction on the left stick before it spawns.
NSpecial: Seed Multihit (1-4)
5 (From Seed Shot hit)
6, 11, 16, 21
2
60
4
20
1
0.9x
Y
NSpecial: Flower
(Flower has 1 Health. Projectile invulnerable for 1 second)
FSpecial
17
18-20
23
44
6
45
8
55
2
1x
N
On hit the hitbox is replaced with an exact copy that is able to kill projectiles, but deals no damage or knockback.
FSpecial (Grass)
17
18-20, 29-31, 40-42, 51-53... (Jump cancellable from frame 18)