Maypul's Frame Data
Maypul, The Sylvan Watcher
Ground Moves Startup Active Frames Endlag (Hit) Endlag (Whiff) FAF Damage Angle Base Knockback Knockback Growth Priority Hitstun Modifier Kills Projectiles Notes
Jab 1 3 4-5 14 20 3 361 4 0 2 1x Y
Jab 2 3 (12-14) 4-5 (15-16) 17 23 (34) 3 361 5 0 1 1x Y
Dash Attack Hit 1 8 9-12 13 20 44 3 30 8 0 2 1x Y
Dash Attack Hit 2 20-23 5 70 9 40 1 1x Y
FTilt 4 5-8 11 17 26 8 361 6 50 1 1x Y
UTilt 8 9-12 10 15 28 8 80 8 50 2 1x Y
DTilt 4 5-7 10 15 23 7 70 7 35 1 1x Y
FStrong 20 21-23 17 26 50 11 361 7 100 7 1x Y
UStrong Hit 1 (Whip) 22 23-28 17 26 55 11 90 7.5 120 7 1x Y
UStrong Hit 2 (Whip Tip) 23-28 11 90 6.5 110 5 1x Y
DStrong Hit 1 12 13-15 13 20 44 10 361 7 110 7 1x Y
DStrong Hit 2 21-23 10 361 7 110 7 1x Y
Aerial Moves Startup Active Frames Endlag (Hit) Endlag (Whiff) FAF Damage Angle Base Knockback Knockback Growth Priority Hitstun Modifier Landing Lag (Whiff) Landing Lag (Hit) Kills Projectiles Notes
NAir Hit 1 8 9-10 9 14 30 8 361 7 50 1 1x 6 4 Y
NAir Hit 2 11-15 4 361 5 30 1 1x Y
FAir 12 13-15 14 21 37 8 -50 6 50 2 0.8x 9 6 Y 4 frames hit lockout.
BAir Hit 1 6 7-8 8 12 28 4 90 5 25 2 1x 6 4 Y
BAir Hit 2 13-15 5 361 6 50 2 1x Y
DAir 10 11- 19 29 41 5 361 5 40 3 1x 6 4 Y Extended Parry Stun.
UAir Hits 1-2 8 9-10, 13-14 6 9 33 2 60 3 10 (20 after Tether) 1 1x 6 4 Y
UAir Hit 3 21-23 5 90 7 70 1 1x Y
Specials Startup Active Frames Endlag FAF Damage Angle Base Knockback Knockback Growth Priority Hitstun Modifier Cooldown Kils Projectiles Notes
NSpecial: Watchers Mark 6 7- 12 20 2 55 0 0 3 0.4x 20 Y
FSpecial 8 9-16 9 26 4 120 6 30 2 0.8x N
DSpecial: Place Lily 66 67-667 4 25
DSpecial: Lily Attack 7 8-9 8 361 6 30 2 0.9x Y
DSpecial: Lily Wrap (Hitstun + Watchers Mark) 2 3-4 8 361 6 30 2 0.9x Y Base Wrap time = 34. Wrap scaling = 0.13.
DSpecial (Aerial) 13 14-21 11 33 4 90 8 20 2 0.85x N
USpecial 10 11-18 33 (Prat Fall) 8 90 8 90 1 0.35x N
USpecial: Tether (Tether = 15- variable. Base sling time = 6)
Misc Active Frames
Wrap (Base Wrap time = 34. Wrap scaling = 0.13)
Wall Cling 60 (Max Frames)